| I am a person who unfortunately, tends
to always be well minded about the horrors of reality, so my drawing
is a way of escapism and doubles as an endorphin rush as well.
I just don't get quite the same feeling when I'm drawing other
things. A lot of artists might know the feeling, you just get
a click in your head when you draw something you like, it's hard
to explain unless you have experienced it before. My entire artistic
journey is in persuit of that "click" with every little
success..
I find it ironic however, that although my art style is cute,
my sense of humor is quite a bit more mature and cynical. My favorite
type of humor though is the type that makes absolutely no sense
and only gets funnier the more you think about it.
My two favorite artists are Rumiko Takahashi and Koge Donbo.
If you cross their style, you might end up with something pretty
similar to mine. I draw many influences from many other artists
as well, if you pardon the pun, but they are not quite as obvious
in my work.
During my secondary school years, I stopped drawing pretty much
all together to focus on my studies, and it paid off... but in
retrospect, if I was more interested in actually learning than
sticking to what I know and racking up perfect 4.0s each year,
then I would have actually taken some of the visual arts classes
.I suppose this couldn't be helped at the time though.Very few
of us know what we want to do in life from an early age. I try
my best to make up for lost time by working very hard.
I was more into computers at that time, webpage design, film
editing and the such. I sure did have fun with the sites I made
back then. That was when the web was starting to expand from it's
nest, and I felt that if I could make great webpages, that I'd
have a great power on the internet. Can't say that it worked out
as planned, but it was a great learning experience, and many of
the skills I learned back then I am still using a lot today..
In an odd chain of events that occurred near the end of secondary
school in about the year 2000, I started to take drawing seriously.
Before that, it was just another fluffy skill that I had, I never
bothered to culture it past when it was needed... so it sat virtually
dormant for over 17 years of my life realistically. That is until
I decided that I wanted to dedicate my life to visual media arts.
One of my sources of inspiration was my horribly done, yet comical
gif animation series, "Xyni Tales" about a sweet, innocent,
little girl who bounced from one video game universe to another
who tried to please everyone, including both heroes and villains,
but failed miserably (Or succeeded incredibly well, depending
on how you look at it), resulting in hilarity mass destruction
on a grandiose scale... It was well received by the small internet
community that I was a part of, and that inspired me greatly to
try and go onto greater things.
Ever since then, Xyni has been a mascot of mine, and has changed
many times since then. I eventually was so captivated with expanding
my ability and entertaining as many people as I could that I enrolled
in the Vancouver Film School and moved away from the small little
city of Vernon that I had spent my entire life in.
The Vancouver Film School Classical Animation course was a very
challenging and humbling experience. You never know just how limited
you really are till you see better, and in that school, I saw
only a glimpse of the capacity that humans have for the craft
and it it gave me a swift kick of reality to work harder. There
were people several times better than me who already had heroes
that they thought were several times better than them, so you
can only imagine how I felt at the bottom of the ladder. I learned
much more than just animation technique and Life Drawing from
there.
I had a better time in the Maya course, where almost everyone
started on the same ground and enjoyed it significantly much more.
I'd have to say that I have a certain passion for working in 3D
that is different from my passion in working with 2D... it kind
of feels like playing a video game sometimes and can become very
addictive, once I pulled a 36 hour shift and never felt better
in my life, it was just me, Maya and itotunes radio on live365
all day long. I really hope to work much more in the 3D field
should the opportunity arise.
At the current time, I am self teaching myself to further expand
my abilities, but there are three things that would love to gain
in the next year:
1. A Mentor: I need a person to look up to as a superior who
I can learn under and who I can constantly measure my ability
with.
2. A Community of Artists: For the strangest reason, my art has
never made it to the net until this site. One thing I should have
done a long time ago was become a part of one of those online
community for artists.
3. A Job or an Internship. Since I graduated from the school,
it has been my greatest desire to work for an animation or game
company. I am ready to work hard, ready to learn and ready to
be tested. If you don't like me, fire me.
If I had only one regret in my so far, it would be that I didn't
start taking drawing seriously at a much earlier age, there's
no telling how much better I would have become. It is true that
the best artists are seldom the richest ones, but it is just my
personal interest that drives me to improve. In any case, there
are many artists on the internet I look up to as my teachers.
There is a chance that you are one of them. |